SciELO - Scientific Electronic Library Online

 
vol.9 número1Comparative analysis of mission statements of banks that operates in ParaguayThe meaning of life and goals setting in high school students índice de autoresíndice de assuntospesquisa de artigos
Home Pagelista alfabética de periódicos  

Serviços Personalizados

Journal

Artigo

Indicadores

  • Não possue artigos citadosCitado por SciELO

Links relacionados

  • Não possue artigos similaresSimilares em SciELO

Compartilhar


Academo (Asunción)

versão On-line ISSN 2414-8938

Resumo

BRICENO NUNEZ, Chess Emmanuel. Educational gamification as a strategy for teaching foreign languages. Acad. (Asunción) [online]. 2022, vol.9, n.1, pp.11-22. ISSN 2414-8938.  https://doi.org/10.30545/academo.2022.ene-jun.2.

This research presents a non-experimental cross-sectional study on educational gamification as a strategy for teaching foreign languages ​​in virtual learning environments. The sample consisted of 100 active Ecuadorian teachers who teach foreign languages ​​at the Bachillerato General Unificado level. To collect the information, a version of the Al-Issa (2009) test was used, containing 17 items presented on a Likert scale. The data were processed with the statistical program IBM SPSS. The results show how gamification positively influences the learning of foreign languages, since it has increased the level of student participation in solving training and evaluative activities associated with the content taught.

Palavras-chave : virtual teaching; virtual learning environments; gamification; foreign languages.

        · resumo em Espanhol     · texto em Espanhol     · Espanhol ( pdf )